Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following:
- Build an industry tile
- Build a rail or canal
- Develop an industry
- Sell cotton
- Take a loan
- The virtual link rules between Birkenhead have been made optional.
- The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck and distant market tiles slightly to ensure a consistent experience.
- Two-player rules have been created and are playable without the need for an alternate board.
- The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.